![]() This OpenDev demo is currently live and will run until Monday, May 3rd. But the fact that I could see, even in the early game, how the calls I made might have ramifications for centuries to come, was a promising sign." ![]() "I'm hesitant to say how strong a contender until I've seen more of the game, since I think Humankind's brand of satisfaction is going to lean heavily on the way the outcomes of your decisions stack across thousands of simulated years. "I can say for sure we've definitely got a contender here," he said in his Humankind preview. Nate tried out an earlier version of the game last summer and was feeling cautiously optimistic about how it will stack up against the Civilization series. Amplitude explain the particulars of that process over in their announcement post for the demo. If not, you can watch three hours of Humankind livestreams on Twitch to unlock free access to the demo. You can give it a go yourself on Steam and the Epic Games Store right now if you happen to have pre-ordered it. They've also added new unit classes, including anti-cavalry. They've rebalanced the game's pacing, economy, and cultures. To me it just felt like I more chose the civilization cause of its perks when I needed certain boosts like food/work/gold/science.Since their last demo, Amplitude say they're improved the interfaces for diplomacy and district placement. I am torn of the idea with the whole changing cultures through the eras, its cool, but you don't feel that connected to the civs you choose. I don't feel like I have a clear goal or strategy, just achievement hunting towards another star. It all feels mushed together and does not change that much through the eras. However everything else seems a bit bleak and not impactful enough like the faith, diplomatics, civics, some stuff didn't matter at all. The war and unit management is a joy to play and the beginning of the game is different and enjoyable, also the pop up scenarios was great (but became less interesting as the game went on however) and the star system too gave this game a unique feel to it. The game itself works smoothly and I like a lot of the mechanics. With bugs like my save files of 14 hours just gone like that I cannot recommend this game at this time if they don't at least fix basic problems like that. This review contains spoilers, click expand to view. We've seen it all in other strategies, also in Endless Legend and Civilization, but both cases are way too much better than this game in its current state. Game also have somewhat interesting ideas. Why bother while you can win a fight with infantry against fleet? Pros: + Nice picture. You simply can't win against small islands as you can't attack from fleet or with marines. Other minor and game breaking bugs and glitches here and there + friezes. game forces you to accept agreements that don't have sense, while you're absolutely destroying your enemy and can just wipe them out easily. Game breaking diplomacy and war bugs and glitches (read features). ![]() Practically no devs ever really fix AI in their games. And still does it have pros at the start? Yes, but only if you play with friends or not planning to wage war on AI, but why wouldn't you? Cons: - AI is not only an absolute zero either in strategy or in tactics. Maybe after lots of patches if they make it work like they did it with Endless Legend, than it will be a solid game. Absolutely don't recommend at the moment. Maybe after lots of patches if they make Right now it is truly sad and bad.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |